Logo
Icon

《V.1.1》Kaminary Ro Break ADD-ON'S RPG Addon's

In a world where warriors are forged by battle and legends are written in blood, Now you to step into the shoes of a true Legend. This RPG addon transform Minecraft Bedrock into a realm of epic confrontations and relentless progression.
43,959

Kaminary Ro Break ADDON'S - The UNIQUE RPG Addon

📢 LOG AVAILABLE IN MULTIPLE LANGUAGES
For a complete experience, the full update log is also available in Portuguese, Spanish, French, and German on our Discord server. Join us to stay updated and connect with the community!
🌐 Discord: https://discord.gg/HDy25yPXX7

📜 UPDATE LOG

V1.1 – THE RANKING AWAKENINGCurrent Version

  • Ranking System Added: 50 unique ranks based on total stats and level, each granting passive bonuses (XP boost, damage boost, fatigue reduction, energy regen, health bonus).
  • New Positive Traits: Quick Reflexes (+10 Agility, +8% Dodge), Soul Eater (+15% Lifesteal, +10% Boss Damage), Iron Will (+15 Toughness, +10% Resistance), Arcane Mastery (+15 Intelligence, +15% Ability Power).
  • New Negative Traits: Slow Regen (-25% Health Regeneration), Heavy (-15 Agility, +20% Fatigue Gain), Fearful (-10% Damage when below 50% Health).
  • Rank Synergies: Specialization, Keishu, and Unique Skill now contribute extra bonuses to your rank progression.
  • Fatigue System Enhanced: Rank bonuses now directly affect fatigue recovery and energy regeneration.
  • Tutorial Expanded: A complete RPG-style guide covering every step of character creation and post-setup systems.
  • Particle Effects: All particles remain hidden for performance (toggleable).
  • Class Passives: Further balanced with improved scaling and cooldown reductions.
  • Items Locked in Inventory: All core items (unique ability, keishu, moveset, movimentation, stats menu) now have keep_on_death, preventing loss on death.

V1.0.263 – Class Passive Enhancements

  • All existing class passives improved with increased max levels, better scaling, and reduced cooldowns.
  • Fatigue System: Energy Regeneration now directly affects fatigue recovery speed with 2% bonus per level.
  • Tutorial expanded with more detailed information about movesets, passives, and upgrades.
  • All passives now have toggle functionality with improved descriptions.
  • Slots System: Improved slot management for unique, keishu, and moveset slots.
  • Upgrade System: All upgrades now have energy costs and improved scaling effects.
  • Particle effects hidden for better performance (toggleable).
  • Passive max levels increased to 8-10 for better end-game scaling.

V1.0.262 – Balanced Fatigue System – No need to turn on Experimental Features
V1.0.261 – Bug Fixes and Optimizations
V1.0.26 – Bug Fixes and new buffs
V1.0.25 – Bug Fixes and new discord server!
V1.0.2 – Fix Scripts not Working
V1.0.1 – Fix and Balance WolfPack


ADD-ON'S FEATURES


🧭 TUTORIAL – THE AWAKENING OF THE CHOSEN ONE

“Every legend begins with a single step. Yours starts now.”

Welcome, adventurer, to the world of Kaminary Ro Break. This is not just an addon – it is a living, breathing realm where your choices forge your destiny. Before you set foot on the battlefield, you must first understand the threads of power that weave through your very soul. This guide will walk you through every step of your awakening, from the first roll of fate to the mastery of your final form.


⚔️ PHASE 1: THE CALLING (Character Setup)

When you first join the world, you will be greeted by the Legend's Awakening screen. This is the moment when the ancient forces of the world look upon you and decide your latent potential. Your journey begins with four sacred choices – each one permanent, each one defining.

1. THE UNIQUE ABILITY – Your Soul's Signature

“The dice of fate tumble, and the universe whispers your true name.”

You are given up to 20 rolls to discover a Unique Ability – a power that cannot be changed later without a full character reset. Each roll has a 50% chance of yielding “None”, but when a skill appears, it carries a rarity that reflects its potential.

  • Rustic to Absolute – the higher the rarity, the greater the power.
  • You may lock in any skill you roll, but once you confirm, it becomes a part of you forever.
  • Choose wisely – this ability will synergize with your class, keishu, and playstyle.

2. THE KEISHU – Elemental Affinity

“Fire, water, ice, sound, earth, air, or lightning – the elements call to you.”

Next, you roll for your Keishu – the elemental essence that will flow through your veins. You have another 20 rolls. A 70% chance of “None” makes each discovery precious.

  • Ice Keishu gives a 65% bonus chance to unlock a second Keishu, granting you dual elemental power.
  • If you roll a second Keishu, you can switch between them by holding Shift while holding the Keishu item for 3 seconds.
  • Your primary Keishu will always be active and will influence your rank progression.

3. THE TRAITS – Blessings and Curses

“Light and shadow are woven into your very being.”

With up to 5 rolls, you will receive a random number of positive and negative traits (0-6 each). These are permanent modifiers that can boost your stats or impose penalties.

  • Positive Traits range from Rustic to Absolute, granting powerful bonuses like lifesteal, extra stat points, or damage reduction.
  • Negative Traits are inverted rarities, imposing challenges that test your resilience – but they also add depth to your character.
  • You may roll again to seek a better combination, but once you confirm, your traits are sealed.

4. THE SPECIALIZATION – Your Combat Role

“Warrior, Mage, Assassin, Tank, Hybrid, Master of Everything, or Rotten – your path is chosen.”

You have 5 rolls to select your class. Each specialization offers unique stat bonuses and a set of class passives that unlock as you level up.

  • Warrior – Strength and toughness.
  • Mage – Intelligence and energy.
  • Assassin – Agility and critical strikes.
  • Tank – Unbreakable defense.
  • Hybrid – Balanced versatility.
  • Master of Everything – Legendary class with +30 all stats and 5 powerful passives (requires incredible luck).
  • Rotten – No bonuses, but a pure challenge for true veterans.

Once you confirm your specialization, it is permanent – but you can reset your stats and passives later at the cost of 2 levels.

5. SLOT ASSIGNMENT – The Art of Organization

“Every tool has its place. Your hotbar is your arsenal.”

After your choices, you will assign slots for your Unique Ability, Keishu, and Moveset.

  • Slot 3 is permanently reserved for Movimentation (dash/ mobility).
  • Slot 9 is permanently reserved for the Stats Menu.
  • You can reassign any other slot later via the Slot Management menu.

🛡️ PHASE 2: THE JOURNEY (Post-Setup)

With your character forged, the true adventure begins. The world of Kaminary Ro Break is vast and dangerous, but every challenge brings growth.

Leveling & Stat Points

  • Gain XP by slaying mobs, completing quests, and exploring. Each level grants 3 Stat Points, plus an extra 3 points every 10 levels.
  • Invest points in Strength, Health, Energy (Stamina), Intelligence, Agility, and Toughness. Each stat influences your combat effectiveness, resistances, and fatigue management.
  • Health cap is 200 – excess vitality boosts absorption efficiency.

Quests – Daily, Weekly, Monthly, Optional

  • Open your Quest Log from the Stats Menu (Slot 9) to track your progress.
  • Daily Quests (8 types) reset every day – kill specific mobs for XP and Junzk.
  • Weekly Quests (6 types) reset every week – more challenging, greater rewards.
  • Monthly Quests (2 legendary) reset every 30 days – grant special runes or relics.
  • Optional Quests (10 types) – you may choose one at a time for extra rewards.

Passives & Upgrades

  • Your class passives unlock at specific levels. Spend Stat Points to upgrade them – each level increases their power and reduces cooldowns.
  • Special Upgrades (Double Jump, Bleeding Resistance, Energy Regeneration, Absorption, Lifesteal, Vitality, Vitality Surge) are available from the Character Status menu. They require Stat Points and energy to unlock.

The Ranking System – Your Legacy

  • As you grow in level and total stats, you ascend through 50 ranks, from Novice to Omega.
  • Each rank grants passive bonuses: XP Boost, Damage Boost, Fatigue Reduction, Energy Regen, and Health Bonus.
  • Your specialization, keishu, and unique ability also contribute extra rank bonuses, making every build unique.
  • Check your current rank in the Character Status menu – it updates automatically as you progress.

Movesets – The Supreme Combat Styles

  • Movesets are the ultimate addons – massive capacity of abilities that define your fighting style.
  • Learn them by finding or crafting the corresponding items: Sovereign Style, Black Pressure, Elemental Emperor, Thunder King.
  • Each moveset has a unique set of skills and an ultimate ability. You can only equip one at a time, but you can change it later.

Runes & Relics – Ancient Power

  • Collect Runes and Relics from dungeons, bosses, and quests.
  • Runes grant active abilities (teleport, shield, invisibility, etc.) with cooldowns and energy costs.
  • Relics are passive artifacts that provide permanent buffs – combine them with runes for powerful synergies.

Keishu Switching

  • If you have two Keishus, hold Shift while holding the Keishu item for 3 seconds to switch between them. This costs 20 energy and triggers a short fatigue penalty.

Fatigue System – The Price of Glory

  • Every action – sprinting, jumping, attacking, using skills – generates fatigue.
  • High fatigue reduces your energy regeneration, applies weakness, slowness, and even blindness.
  • Manage your fatigue by resting or using Reparation Potions. Higher Toughness and Agility reduce fatigue gain.
  • Energy Regeneration upgrades and rank bonuses accelerate fatigue recovery.

⚠️ Final Counsel

  • Save often – your progress is auto-saved every 10 seconds, but manual saving is always wise.
  • Explore – the world is filled with hidden dungeons, runic structures, and powerful bosses.
  • Experiment – try different builds, upgrade paths, and item combinations. There is no single “best” way – only the path that suits your legend.

“The world calls. Will you answer?”


⚔️ SPECIALIZATIONS — THE PATH YOU CHOOSE

Each class defines your role in battle and grants unique bonuses that shape your gameplay.

Warrior — The Colossus of Steel
"Brute strength, unwavering resilience, and the front line as your home."
Bonuses: +20 Strength, +20 Toughness, +10 Health
Passives: Bloodthirst (Max Level 8), Berserker (Max Level 8), Undying (Max Level 5)

Mage — The Lord of Arcana
"Magical power, area control, and defense woven into spells."
Bonuses: +20 Intelligence, +20 Energy, +5 Strength
Passives: Mage Armor (Max Level 8), Arcane Surge (Max Level 8), Time Warp (Max Level 5)

Assassin — The Lethal Shadow
"Agility, critical strikes, and the precision of a blade in darkness."
Bonuses: +20 Agility, +15 Health, +10 Strength
Passives: Shadow Step (Max Level 8), Execute (Max Level 8), Ghost Form (Max Level 5)

Tank — The Unbreakable Wall
"Absorb damage, control aggressors, and survive when all others fall."
Bonuses: +25 Toughness, +20 Health, +5 Strength
Passives: Hardened Skin (Max Level 8), Taunt (Max Level 8), Immovable (Max Level 5)

Hybrid — The Artist of War
"Total versatility between attack, defense, and utility."
Bonuses: +10 to all attributes
Passives: Versatility (Max Level 8), Adapt (Max Level 8), Master of All (Max Level 5)

Master Of Everything — The Transcendence
"Absolute dominion. This is not a class — it is a living legend."
Bonuses: +30 to all attributes
Passives: Absolute Strength (Max Level 10), Eternal Fortitude (Max Level 10), Infinite Stamina (Max Level 10), Omnipresence (Max Level 10), Master's Command (Max Level 10)

Rotten — The Anti-Class
"No blessings. No gifts. Just you and your potential."
Bonuses: None
Passives: None


🎭 TRAITS — BLESSINGS AND CURSES

Positive Traits — Gifts of Destiny

  • Resilient — +8 Health, +12 Toughness — Body hardened like stone.
  • Energetic — +15 Energy, +10% regen — Constant vigor and ready reserves.
  • Swift — +8 Agility, +5% speed — Fluid and evasive movements.
  • Mighty — +8 Strength, +5% melee damage — Crushing blows.
  • Wise — +8 Intelligence, +5% power — Sharp mind for spells.
  • Sturdy — +15 Toughness, +5% reduction — Natural defense that absorbs impact.
  • Focused — +5 extra points, +10% XP — Concentration that accelerates progress.
  • Athletic — +5 Agility, +5 Strength, +10% jump — Body trained for explosions.
  • Vampiric — +10% lifesteal, +5 health on kill — Steals life from enemies.
  • Fortified — +20 Toughness, +10% reduction — Mental and physical shell.
  • Enlightened — +12 Intelligence, +10% power — Mystic clarity that empowers spells.
  • Relentless — +8 Strength, +8 Agility, +10% attack — Constant and relentless assault.
  • Unbreakable — +25 Toughness, +15% reduction — Formidable presence that does not bend.
  • Prodigy — +10 extra points, +15% XP — Natural talent that grows faster.
  • Ascended — +10 all attributes, +15% damage — Elevated body and mind.
  • Undying — +25 Health, +20 Toughness — Supernatural vigor.
  • Godlike — +15 all attributes, +20% damage — Power comparable to gods.
  • Immortal — +40 Health, +30 Toughness — Titanic resistance.
  • Omniscient — +20 Intelligence, +20% power — Superior vision and arcane control.
  • Perfect — +10 all attributes, +25% XP — Ideal balance of strength and wisdom.
  • Quick Reflexes — +10 Agility, +8% Dodge — Lightning-fast reactions that let you evade attacks.
  • Soul Eater — +15% Lifesteal, +10% Boss Damage — Feast on the souls of powerful foes.
  • Iron Will — +15 Toughness, +10% Resistance — Unbreakable spirit that shrugs off negative effects.
  • Arcane Mastery — +15 Intelligence, +15% Ability Power — Deep understanding of magical arts.

Negative Traits — The Curses that Forge Character

  • Fragile — -12 Health, -12 Toughness — Body that breaks under pressure.
  • Slow — -12 Agility, -8% speed — Movements heavy as lead.
  • Weak — -12 Strength, -8% damage — Strikes that barely leave a mark.
  • Dull — -12 Intelligence, -8% power — Slow mind and weak spells.
  • Squishy — -20 Toughness, -8% reduction — Minimal defense.
  • Unlucky — -5 points, -10% XP — Constant bad luck hinders progress.
  • Clumsy — -5 Agility, -5 Strength, -10% jump — Clumsy steps and imprecise strikes.
  • Bloodless — -10% lifesteal, -5 health on kill — Cannot recover energy in battle.
  • Brittle — -20 Toughness, -10% reduction — Every hit hurts too much.
  • Ignorant — -15 Intelligence, -10% power — Does not master spells.
  • Tired — -20 Energy, -10% regen — Low reserves and slow recovery.
  • Clumsy (variant) — -8 Agility, -10% attack — Awkward movements.
  • Reckless — +10 Strength, -15 Toughness — Hits hard, but exposes itself.
  • Cursed — -15 all attributes, -15% damage — Curse that brings down all potential.
  • Doomed — -30 Health, -20 Toughness — Sense of imminent mortality.
  • Exhausted — +40% fatigue gain — Every action tires faster.
  • Nauseous — Random nausea effects — Blurred vision and unstable movements.
  • Blinded — Random blindness effects — Fighting in darkness with reduced precision.
  • XP Drain — -20% XP — Learning stolen by a malevolent force.
  • Frail — -15 Health, -10 Toughness, -8% reduction — Exposed and hard-to-protect body.
  • Slow Regen — -25% Health Regeneration — Wounds take longer to close.
  • Heavy — -15 Agility, +20% Fatigue Gain — Cumbersome body that tires quickly.
  • Fearful — -10% Damage when below 50% Health — Fear grips you as your strength wanes.

⚡ MOVESETS — SUPREME COMBAT STYLES

Movesets are advanced forms that transcend common combat, unlocking legendary attacks.

Sovereign Style — The Celestial Power

"Massive impact, field control, and explosions of divine energy."

  • Crushing Blow — devastating strike that breaks defenses.
  • Punch Barrage — rapid sequence of brutal blows.
  • Death Strike — precise attack targeting vital points.
  • Sovereign Impale — piercing strike that pins the enemy.
  • Ultimate: Sovereignty Form — transformation that elevates all power.


Black Pressure — The Dominion of Darkness

"Stealth, dark clones, and implosions that distort reality."

  • Pure-Darkness-Dome — darkness area that blinds and suffocates.
  • Shadow-Spikes — shadow projectiles that pierce.
  • Darkness-Clones — copies that attack together.
  • Ultimate: Abyssborn Awakening — fusion with shadows for absolute power.


Elemental Emperor — The Emperor of Nature

"Combined mastery of fire, water, and ice in an elemental symphony."

  • Flaming Shot — concentrated fire projectile.
  • Elemental Discharge — burst that alternates between elements.
  • Infernal Tornado — vortex of fire and wind.
  • Hot Water Beam — scalding steam jet.
  • Ultimate: Elemental Guardian — summons an ancestral elemental to fight by your side.


Thunder King — The God of Thunder

"Electric speed, instant invasion, and a personal storm."

  • Lightning TakeDown — attack that crosses distances in the blink of an eye.
  • Thunder Hand — lightning-charged strike.
  • Electro Blast — area discharge that paralyzes.
  • Death Rush — sequence of high-speed attacks.
  • Ultimate: The Princer — manifestation of the inner storm.


🌀 UNIQUE SKILLS — THE LEGACY YOU CARRY

Each unique skill completely redefines your playstyle.

Tricor — The Weaver of Space
Theme: Manipulation of points and lines.
Abilities: Cage creation, hooks, teleports, and constructs.
Strength: Field control and absolute mobility.
Synergies: Mage (reduced cost), Assassin (increased speed), Warrior (amplified damage)

Wolf Pack — The Inner Pack
Theme: Entity absorption and pack fury.
Abilities: Power growth through absorption and wolf-form attacks.
Strength: Scalable power and lethal combos.
Synergies: Warrior (increased absorption), Tank (more health), Assassin (enhanced speed)

Evolution — Constant Adaptation
Theme: Permanent growth and adaptive enhancements.
Abilities: Mission bonuses, evolution points, and growing attributes.
Strength: Continuous progression and adaptation.
Synergies: Mage (enhanced progression), Assassin (agility synergy), Warrior (accelerated strength)

Condensation — Mastery of Matter
Theme: Mass, matter reserves, and condensed shields.
Abilities: Damage absorption, shields, and gravitational explosions.
Strength: Extreme resistance and brutal damage.
Synergies: Tank (enhanced reduction), Warrior (enhanced damage), Mage (improved charge)

Eyeless Spirit — The Blind Spirit
Theme: Spectral spirit, curses, and projections.
Abilities: Hidden effects, dark damage, and spiritual support.
Strength: Status effects and unpredictable attacks.
Synergies: Assassin (enhanced damage), Mage (increased area), Warrior (strengthened guardians)

Distortion — Reality Manipulation
Theme: Teleportation, swaps, and dimensional chaos.
Abilities: Position swaps, entropy zones, and displacement damage.
Strength: Extreme mobility and tactical chaos.
Synergies: Mage (enhanced entropy), Assassin (reduced cooldown), Warrior (stabilized anchors)


🔥 KEISHUS — THE AFFINITY THAT DEFINES YOUR DESTINY

Keishu is the elemental essence that flows through your veins. A permanent choice that determines your fighting style and connection to the world.

  • Fire Keishu — The Spirit of Flame — Flamethrower, Volcanic Eruption, Inferno Dance, Phoenix Ascension
  • Water Keishu — The Deep Current — Hydro Cutter, Tsunami Slam, Tidal Wave, Abyssal Grip
  • Ice Keishu — The Eternal Cold — Glacial Lance, Blizzard Storm, Frozen Requiem, Absolute Zero
  • Sound Keishu — The Vibration of Death — Decibel Shock, Symphony of Destruction, Resonance Cascade, Death Waltz
  • Ground Keishu — The Strength of Earth — Stone Fists, Meteor Impact, Terra Fist, World Splitter
  • Air Keishu — The Dominion of Wind — Tornado Fist, Skyfall, Wind God's Fist, Cyclone Prison
  • Lightning Keishu — The Power of Thunder — Static Discharge, Thunder God's Judgment, Thunderstorm, Lightning Dragon

⚙️ UPGRADE SYSTEM — ENHANCE YOUR POWER

The upgrade system allows you to invest Stat Points to unlock powerful permanent enhancements:

  • Double Jump (Level 5+) — Gain mid-air jumps. Each level adds one additional jump. Every 10 levels reduces fatigue recovery delay by 1 second.
  • Bleeding Resistance (Level 4+) — Reduces bleeding damage by 5% per level. Max level 20 for 100% reduction.
  • Energy Regeneration (Level 4+) — Increases energy recovery speed by 10% per level. Also accelerates fatigue recovery by 2% per level.
  • Absorption (Level 15+) — Grants absorption health periodically. Higher levels reduce cooldown and increase effectiveness.
  • Lifesteal (Level 20+) — Chance to heal on hit. Scales with level and Vitality upgrades.
  • Vitality (Level 25+) — Increases max health by 2 per level. Excess beyond health cap boosts absorption efficiency.
  • Vitality Surge (Level 30+) — Chance to gain Regeneration when taking damage. Scales with level and Vitality.

⚔️ THE COMBAT SYSTEM — THE SCIENCE OF WAR

Every strike is calculated. Every movement has consequence.

  • Scaled damage based on attributes
  • Weapon-style compatibility
  • Status effects
  • Environmental destruction
  • Energy and cooldown management
  • Passive toggles for class abilities

🏛️ THE ANCIENT RUNIC SYSTEM

Deep beneath the plains, hidden from mortal eyes, lies a network of ancient power — the Runic Dungeons. These sacred structures were built by a forgotten civilization that mastered the art of infusing magic into stone and crystal. Now, they stand as silent sentinels, holding secrets that could reshape the world — or destroy it.

The Runic System is a living cycle of power, where crystals pulse with energy, stones hum with ancient magic, and guardians rise to protect the knowledge of eons past.

RUNIC CRYSTAL — THE HEART OF POWER
"A crystal forged in the fires of creation, pulsing with raw arcane energy."
When struck by a worthy adventurer, it releases a fragment of its power — a Runic Shard — and may even awaken the creatures that slumber within the dungeon's depths.
Properties: Glows with inner light. Has a chance to spawn a Runic Creature. Can summon the Runic Guardian itself. Vanishes after use.

RUNIC STONE — THE ANCHOR OF MAGIC
"A stone carved with symbols older than memory, holding the weight of a thousand spells."
While crystals are pure energy, Runic Stones are the foundation — the anchors that keep the magic stable and bound to the physical world. They are heavier, older, and far more dangerous to disturb.
Properties: Yields Runic Shards and rare runes. May awaken a Runic Creature. Can drop legendary runes. Their patterns shift and change.

RUNIC CREATURE — THE SPAWN OF ANCIENT MAGIC
"Born from crystallized energy and stone-carved will, these beings exist only to protect their masters."
A lesser guardian that patrols the dungeon halls and attacks intruders on sight. Not intelligent, but relentless.
Characteristics: Health: 50. Damage: 13. Appears when crystals or stones are disturbed. Drops shards and rare runes.

RUNIC GUARDIAN — THE LEGENDARY PROTECTOR
"A titan of stone and magic, sworn to guard the deepest secrets of the runic civilization."
The ultimate expression of runic power — a colossal sentinel awakened only when the dungeon's most sacred treasures are threatened. Its body is inscribed with glowing runes, each one a spell of immense power.
Health: 350. Damage: 12, with special attacks exceeding 40.
Abilities: Runic Smash, Runic Slash, Runic Charge, Runic Blast, Runic Judgment, Runic Protection, Runic Wave, Runic Impact, Runic Fury, Runic Shatter, Runic Awakening.

Lore: The Runic Guardian is not born — it is forged. Each guardian is crafted from the essence of a fallen hero, bound to the runic system through ancient rituals. They do not age, do not tire, and do not forgive.

RUNIC SHARD — THE FRAGMENT OF CREATION
"A piece of crystallized magic, humming with the echoes of a forgotten age."
The most common yet most essential element of the runic system. The raw material from which everything else is built — the building block of power, the currency of ancient magic.
Uses: Crafting advanced runic items and weapons. Progressing through the runic skill tree. Trading with NPCs.

THE RUNIC DUNGEON — WHERE POWER SLEEPS
"A labyrinth of stone and magic, where the walls themselves remember the past."
Generates naturally in plains biomes, hidden beneath the earth or emerging from the landscape like a monument to a forgotten era. Its halls are lined with Runic Spawn Blocks, which react to the presence of intruders by summoning guardians and creatures.
Features: Runic Spawn Blocks, Runic Creature Spawn Blocks, Runic Blocks.
Purpose: The dungeon is a trial. Those who enter must prove their worth through combat, exploration, and mastery of the runic arts. At its heart lies the Runic Guardian, awaiting the hero brave — or foolish — enough to challenge it.


🗡️ WEAPONS

KATANAS — THE BLADE OF THE WARRIOR

"Forged in fire, tempered in honor — the katana is the soul of the samurai."

Katanas are swift, precise, and devastating. They embody the elegance of the swordsman's art — each strike is a dance, each movement a statement of intent. These blades are not merely weapons; they are extensions of the warrior's will.

Characteristics:

  • Fast attack speed with high critical potential.
  • Excellent for single-target damage and dueling.
  • Scales with Strength and Agility.

Variants: Iron Katana, Copper Katana, Gold Katana, Diamond Katana, Netherite Katana, Tenrainoha (legendary lightning katana).

Signature Skills: Iaido Slash, Dragon Slash, Dimensional Slash.

Who Should Wield Them: Those who value precision, honor, and the beauty of a single, perfect cut. The katana is for the disciplined warrior who seeks mastery over the blade.


KUSARIGAMAS — THE CHAIN OF DESTINY

"A scythe and chain in one — a weapon of reach, control, and relentless brutality."

The kusarigama is a weapon of surprising versatility. Its chain allows for sweeping area attacks, while the scythe delivers lethal, focused cuts. It is the weapon of choice for those who prefer to control the battlefield from a distance, ensnaring enemies and reaping them like wheat.

Characteristics:

  • Excellent area-of-effect damage.
  • Provides crowd control with sweeping strikes.
  • Scales with Agility and Strength.

Variants: Iron Kusarigama, Copper Kusarigama, Gold Kusarigama, Diamond Kusarigama, Netherite Kusarigama, Zoro Kusarigama (legendary chain scythe).

Signature Skills: Chain Whip, Reaping Scythe, Death Sentence.

Who Should Wield Them: Those who love controlling the flow of battle, keeping enemies at bay while delivering relentless punishment. The kusarigama is for the tactician who fights with patience and precision.


DUAL SCYTHERS — THE TWIN HARVESTERS

"Two blades, one purpose — to reap souls and paint the battlefield red."

Dual scythers are weapons of pure aggression. Wielding one in each hand, the user becomes a whirlwind of death, crossing blades to create devastating combos that leave no room for escape. They are brutal, relentless, and terrifyingly effective.

Characteristics:

  • High damage output with rapid consecutive strikes.
  • Excellent for overwhelming single targets or clearing crowds.
  • Scales with Strength and Agility, with a focus on critical hits.

Variants: Iron Dual Scythers, Copper Dual Scythers, Gold Dual Scythers, Diamond Dual Scythers, Netherite Dual Scythers, Nightfall Scyther (legendary twin scythes).

Signature Skills: Twin Reap, Death Dance, Soul Harvest.

Who Should Wield Them: Those who prefer raw, overwhelming power and relentless aggression. The dual scyther is for the berserker who charges forward without hesitation.


DUAL BLADE BOWS — THE ART OF HYBRID WARFARE

"A bow that strikes like a blade, and a blade that shoots like an arrow — perfection in duality."

The Dual Blade Bow is a masterpiece of hybrid combat — part ranged weapon, part melee instrument. It fires blade arrows that cut through enemies from a distance, while its sharpened edges make it lethal in close quarters. It is the weapon of the versatile, the cunning, and the unpredictable.

Characteristics:

  • Hybrid ranged and melee combat style.
  • Offers unparalleled versatility in any situation.
  • Scales with Agility and Intelligence.

Variants: Iron Dual Blade Bow, Copper Dual Blade Bow, Gold Dual Blade Bow, Diamond Dual Blade Bow, Netherite Dual Blade Bow.

Crafting: Requires a bow, a sword, and metal ingots — a fusion of the archer and the swordsman.

Signature Skills: Cross Slash, Twin Dragon, Infinity Slash.

Who Should Wield Them: Those who refuse to be defined by a single style. The Dual Blade Bow is for the adaptable fighter who thrives in chaos and excels at both range and close combat.


GLOVES — THE HANDS OF THE UNARMED

"No blade, no bow — just fists and will. A warrior needs nothing more."

Gloves are the simplest yet most primal weapons in the armory. They transform the user's hands into instruments of destruction, delivering bone-crushing punches and devastating combos. They are accessible, reliable, and an excellent starting point for any aspiring fighter.

Characteristics:

  • Simple, low-cost weapons for early game.
  • Fast attack speed with moderate damage.
  • Scales with Strength.

Variants: Wooden Glove, Copper Glove, Iron Glove, Golden Glove, Diamond Glove, Netherite Glove, Master Glove (ultimate hand-to-hand weapon).

Who Should Wield Them: Those who prefer simplicity, reliability, and the raw satisfaction of a fist connecting with flesh. The glove is for the brawler, the pugilist, and the warrior who believes the best weapon is the one you were born with.


🧪 POTIONS — THE BREW OF LEGENDS

  • Angel Guard Potion — Divine protection and regeneration.
  • Total Healing Potion — Full health recovery.
  • Total Potion — All-purpose combat buff (Strength, Speed, Resistance, Regeneration, Absorption).
  • Reparation Potion — Reduces fatigue, restores stamina.
  • Fire Instinct Potion — Strength and fire resistance.
  • Stamina Potion — Restores all Energy/Stamina.
  • Mucus Potion — Applies slowness, weakness, and nausea to enemies.

🧘 KUTSU — THE ART OF SPIRITUAL ENERGY

"Energy flows through all living things. Kutsu is the art of mastering that flow — body, mind, and spirit united as one."

Core Mechanics:

  • Leveling & XP
  • Body Fatigue & Mental Fatigue
  • Energy Charge
  • Area Release
  • Energy Dash
  • Capacity Limits

Risk: Overcharging causes weakness, physical damage, mental confusion, and even death.


🥋 FIGHT STYLES — THE WAY OF THE WARRIOR

"A warrior without style is a storm without direction. Choose your path, master your form, and become unstoppable."

Primary Styles:

  • Combat — Balanced, all-purpose
  • Boxing — Fast, close-quarters
  • Martial Arts — Fluid, acrobatic
  • Swordsman — Precision and power

Weapon Categories & Compatibility:

  • Swords — Swordsman, Combat
  • Katanas — Swordsman, Martial Arts
  • Kusarigamas — Combat, Martial Arts
  • Dual Scythers — Boxing, Combat
  • Dual Blade Bow — Martial Arts, Combat
  • Gloves — Boxing, Martial Arts

🔮 RUNES & RELICS — THE ANCIENT POWER

"In every stone, a memory. In every symbol, a spell."

Runes can be inactive or active. Players equip runes into slots. Each has cooldown and energy cost. Relics are legendary accessories with powerful passive bonuses.

VOIDLENS — THE SHADOW FAMILY

  • Umbra Crawl — Teleport
  • Umbra Sight — True Vision
  • Umbra Shroud — Invisibility

STONEROOT — THE EARTH FAMILY

  • Terra Citadel — Barrier
  • Terra Bulwark — Block
  • Terra Ward — Resistance

SKYTEHER — THE WIND FAMILY

  • Zephyr Dash — Dash
  • Zephyr Step — Air Walk
  • Zephyr Flight — Flight

EMBERHEART — THE FIRE FAMILY

  • Cinder Sign — Fire Offense
  • Cinder Seal — Fire Defense
  • Cinder Soul — Rebirth

DEEPSHROUD — THE ABYSS FAMILY

  • Abyss Embrace — Invulnerability
  • Abyss Whisper — Energy Drain
  • Abyss Grasp — Crowd Control

💎 RELICS — THE LEGENDARY ARTIFACTS

  1. Abyssal Shell Shield — Blocks and reflects damage.
  2. Curse Grimoire — Curses enemies; boosts magic.
  3. Tear of the Deep — Heals allies; constant regen.
  4. Zorynth — Shadow artifact; adapts to combat.
  5. Crimson Berserker Heart — Berserker mode at low health.
  6. Enchanter's Focus Pin — Amplifies magic; reduces costs.
  7. Unblinking Gaze Amulet — Reveals enemies; freezes targets.
  8. Ring of Eternal Echo — Chain magic damage.
  9. Pin of Arcane Convergence — Accumulates energy; area explosion.
  10. Lens of Fractured Reality — Continuous chain damage.
  11. Stone of Organic Matrix — Life drain; passive regen.
  12. Crystal of Primordial Echo — Reveals; area shockwave.
  13. Petrified Organic Matter — Stores essence; area heal.
  14. Golden Dusk Beetle — Day/Night/Twilight effects.
  15. Ring of Crimson Boiling Blood — Heat stacks; fire explosion.
  16. Totem of Shattered Soul — Soul fragments; massive damage.
  17. Gray Stone of Final Judgment — Conditional effects.

RUNE & RELIC SYNERGIES

  • Umbra Shroud + Zorynth — Extended invisibility with shadow strikes.
  • Terra Citadel + Abyssal Shell Shield — Unbreakable defense with reflection.
  • Zephyr Dash + Ring of Crimson Boiling Blood — Fire dash with burning trail.
  • Cinder Soul + Tear of the Deep — Double resurrection and massive healing.
  • Abyss Grasp + Totem of Shattered Soul — Pull enemies and consume fragments for massive damage.

🏪 STORES — THE ECONOMY OF ADVENTURE

"Gold makes the world go round — and in the world of Kaminary Ro Break, Junzk is king."

Currency: Junzk and Junzk Stacks.
Buy weapons, armor, tools, food, potions, building blocks, and more.


🏃 MOVIMENTATION — THE ART OF MOTION

"Speed is survival. Mobility is victory."

Equip a Movimentation item. Consumes energy. Grants dash or speed boost. Effects depend on health, sprinting, mid-air status, and consecutive use.


_***BOSSES***_

Ant Queen

Health: 320
Estimated Average Damage: 30 on basic attacks, with special abilities that can be even more devastating.
Main Attacks: Mucus Shot, Acid Spit, Ant Charge, Rapid Strike, Venom Bite, Colony Swarm, Corrosive Blast, Queen Rage, and Ant King Form.
Description: The Ant Queen is the ruler of the colony — an aggressive and brutal creature that dominates the battlefield with venom, acid, and hordes of coordinated attacks. She represents the raw power of nature in the form of organized, merciless warfare. Her presence alone signals that the entire colony fights as one, and she will stop at nothing to protect her swarm.


Mor

Health: 1500
Estimated Average Damage: 6 on basic attacks, but with abilities capable of inflicting extremely high damage.
Main Attacks: Mucus Shot, Acid Spit, Ant Charge, Rapid Strike, Venom Bite, Mandible Crush, Corrosive Blast, Arrow Barrage, Energy Beam, Fire Rain, and Ant King Form.
Description: Mor is the champion of the colony — a fierce and arrogant boss who fights with speed, aggression, and overwhelming power. He is the kind of opponent who constantly pressures the player, demanding quick reactions and precise timing in every exchange. Facing Mor is a true test of reflexes and endurance, as he never gives you a moment to breathe.


Bochezi - Elemental Emperor

Health: 2900
Estimated Average Damage: 6 on basic attacks, but with elemental attacks that can be devastating.
Main Attacks: Fireball, Elemental Blast, Tornado, Water Jet, Ice Spikes, Guardian Form, Elemental God Form, and Ultimate.
Description: Bochezi is the Lord of the Elements — a majestic and chaotic boss who commands fire, water, ice, and wind with absolute authority. His battles are intense, dynamic, and filled with shifting landscapes, as if the very world is becoming part of the combat. To face Bochezi is to fight nature itself, in all its fury and unpredictability.


Eyeless - Shadow Possessor

Health: 2000
Estimated Average Damage: 13 on basic attacks, with special strikes of high impact.
Main Attacks: Shadow Slash, Shadow Dash, Shadow Spikes, Shadow Circle, Eyeless Gaze, Shadow Clones, Shadow Explosion, Eyeless Domain, Eyeless Nova, Shadow Barrier, and Void Consumption.
Description: Eyeless is a creature of supernatural terror — an entity that seems to emerge from the void and darkness itself. It uses teleportation, clones, explosions, and shadow dominion to disorient and crush its enemies. Eyeless is not just a boss; it is a nightmare given form, a being that hunts not only your body but also your mind.


Mafangs - The Sovereign

Health: 3100
Estimated Average Damage: 3 on basic attacks, yet with incredibly powerful special strikes.
Main Attacks: Ground Impact, Ground Spike, Aerial Impact, Sovereign Assault, Punch Barrage, Sovereign Descent, Gravitational Implosion, Dash Barrage, and Ultimate Sovereign.
Description: Mafangs is a boss of brute force and imperial presence. He fights like a true titan of war, delivering heavy blows, violent impacts, and relentless aggression that turns every battle into an all-out war. Mafangs does not fight — he dominates. His every move shakes the earth and reminds you that you are facing a living legend.


Zoro — The Thunder King

Health: 1800
Estimated Average Damage: 6 on basic attacks, with electric attacks capable of dealing extremely high damage.
Main Attacks: Lightning Strike, Thunder Beam, Thunder Blast, Execution, Thunder Clap, Lightning Dome, Chain Lightning, Ultimate, and the forms: Second Form, True Form, and Ghoulth Form.
Description: Zoro, the Thunder King, is the boss of electricity and celestial fury. He is fast, powerful, and supremely imposing, wielding lightning-fast strikes and transformations that only amplify his already terrifying strength. To face Zoro is to challenge a storm given form — and the


🌟 A FINAL WORD — THE LEGEND AWAITS

Kaminary Ro Break is more than an addon — it is a world. A world where every choice matters, every battle tells a story, and every player can become a legend.

From the moment you choose your class and embrace your Keishu, to the instant you face the Runic Guardian or challenge Zoro, the Thunder King — you are not just playing a game. You are writing your own saga.

Will you be the Warrior who never falls? The Mage who bends reality? The Assassin who strikes from the shadows? Or will you forge a path entirely your own, combining runes, relics, and fighting styles in ways no one has ever imagined?

The armory is vast. The enemies are fierce. The power is yours to claim.

The Runic Dungeons wait beneath the earth. The bosses sharpen their claws. The ancient magic stirs.

And the legend of Kaminary Ro Break — your legend — is only just beginning.

The world calls. Will you answer?


{V0.15 VÍDEO SHOWCASE}

{V0.1 VÍDEO SHOWCASE}

More versions
Dev by: Avatar
TheLegendsStudius @TheLegendsStudius
All Rights Reserved
06/09/2025
21:50 26/07