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Linked Players

Linked Players links everyone into one being — share inventory, armor, health, hunger and effects in real time. Take damage and all take it, eat and all are fed, one dies and all die. The ultimate hardcore co-op challenge. Achievement friendly.
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Every player in your world becomes ONE being. Share a single inventory, the same health, the same hunger, the same status effects — even death. Play in different places, but live and die as one. Built for hardcore co-op, family worlds, and chaotic multiplayer challenges where teamwork isn't optional, it's survival.

How It Works

  • All players share one synced inventory in real time — including armor and offhand slots
  • Take damage as one player and every player takes the same hit
  • Eat as one player and everyone's hunger fills up together
  • Get a potion or status effect and it's applied to everyone instantly
  • If one player dies, every player dies — you survive together or not at all
  • Works automatically — no setup, no commands, just join the world

Features

  • Shared inventory & armor — a real synced inventory, equipment and offhand across all players
  • Shared health & damage — one health pool, one shared fate
  • Shared hunger & effects — eat once, feed everyone; one effect hits all
  • Item durability, enchantments, names, and lore all sync correctly
  • Saves to the world so the shared inventory persists after restarts
  • Lightweight, runs entirely on scripts with no lag impact

Why You'll Love It

Imagine surviving where every tool, every heart, every bite of food is truly shared. One player mines diamonds, everyone has them. One player gets hurt, everyone feels it. One mistake can end the whole team. It turns co-op into the ultimate test of trust and teamwork.

Achievement Friendly?

✔ Yes — fully achievement friendly. No cheats required, no experimental toggles, no achievement lock.

One inventory. One health. One hunger. One team, one life.

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Dev by: Avatar
VoxenMC2 @VoxenMC2
All Rights Reserved
28/06/2026
16:13 09/07