Player Outline v2
| Changelog : |
Summary : new subpacks, new settings button and sliders to change outline colors & model and remove unnecessary things
|
Thought it was impossible to make it follow player skin in just Resource Pack :) since when i look for it, i only found they're all using Behavior Pack, or else in Resource Pack but it's a flat outline. So, i'll never even try it because don't wanna use it with addon LoL.
But, here i am.. finally figure it out on how to make one.. i made 3 different subpacks in it, with action n stuff in separate subpacks which make it 6 subpacks in total.
|
SUBPACKS
|
DESCRIPTION
|
| Glowing Outline | Outline that Glows in the dark [exception for all armors, they have different renderer that i can't solve it yet] |
| Solid Outline | No glows, just outline |
Changing to a different Subpacks or Variant
if you're new in Minecraft, and don't know what the subpacks is. please scroll down at the bottom of this Description, and read the FAQ below → you'll find "Pack Settings & Subpacks" section
Set Pack Settings
below subpack slider, there's a lot of customization you can set. i separate them so you can choose on which way you wanted to play. you can even change this settings while playing the game
|
SETTINGS
|
DESCRIPTION
|
| Slim Player Model | Set the Player model to Slim version [will effect everyone else] |
| Armor Outline Colors | Set Outline Colors for All Armors [there's limitation that makes the attachable items can't be set its own RGB value] |
| 17 Outline Colors for Armor | Black, Gray, White, Red, Brown, Orange, Yellow, Green, Dark Green, Lime, Cyan, Blue, Dark Blue, Violet, Purple, Pink, Neon |
| 3 individual RGB value | Set Color to whatever you want, i mean there's a whole RGB value you can choose |
| Rainbow Color | turn on/off colors that can change itself everysecond |
| Rainbow Color RGB Speed value | Set the speed of 3 individuals RGB value of Rainbow Color |
| Passing Through | See players outline even though they're hiding or covered by blocks/walls [this can be considered as cheating, so be careful of getting banned in any servers] |
Action & Stuff
because i change player entity file, there are some features will be missing
- All Armor didn't have outline. i can't add it because it'll change the whole Action n Stuff Armor Model and will ruin the experience.
- if you're using custom character, the outline will not match with the character
- some items that's use render controller will be missing too
- ✔ Edit this pack for your private/personal use
- ✔ Make videos & media content with this pack as long as you leave a link to my CurseForge or MCPEDL page
- ✔ Distribute the pack using your own or new download link (this pack already using direct link that's safe)
- ✖ Monetise the pack download. Doing so will result in a copyright takedown.
If you have encountered any issues, i'm open to any of your feedbacks and suggestions. it would be soo useful so i can be better and better next time.
You can leave any feedback in the comment of my page (Curseforge/MCPEDL) or Youtube video. or else, you can also join my Discord Server by clicking the discord logo button down there
| Global Resources Pack | Local Packs | ||
![]() |
|
||
| Game settings |
|
||
| can be use everywhere in the game [both local world & server] |
|
||
| Support achievement |
|
||
| only you and anyone who activate the pack that can see the modification |
|
Subpacks allow you to select between different add-on 'configurations'. it's located inside pack settings.
- first of all, you can only change the subpacks from an active pack.

/ 
Activate button on Old UI
Activate button on New UI
- To change the subpack, go to settings.

/ 
Global Resources Settings
Local World Settings
- Find the active pack you wanted to change it's settings.
- Tap the pack and Press the
gear/settings icon.
/ 
Pack settings button on Old UI
Pack settings button on New UI
- then slide the slider at the top to change the subpack.

→ 

→ 
- As far as i know, in MCPEDL all of the files located at the bottom of the pack page description. i don't really know if its having all of the pack version or not
- So, I recommend you to go to CurseForge web. if you're currently in MCPEDL, you can scroll at the top, there's a CurseForge button of this pack.
- if you've already in Curseforge page. at the top of the page, there's a tab called 'Files'.
- there you can find another version or Variations of the pack
[i made this tutorial for user that's on mobile. if you have no idea about this at all, i recommend you to install zArchiver app first].
Sometimes i made a pack that have a lot of variation, and i think making them to be in a subpacks is not a good idea.
I wrapped them into one file, so you can choose which one you like. You just need to extract the files, in some files i told you to change its extension name to a .zip. here's how :
- First, open zArchiver or something similar
- Find the pack file

- Long press and choose 'Rename'

- at the end of it's name you'll find one of the words
'.Mcpack/.Mcaddon/.Skinpack/.mctemplate/.mcworld'

- Change it to
.Zip[don't forget to add the .period] After you Rename it. Tap again the file.

- choose
'Extract'or'Extract to <archive name…>'

- either all of the files inside it pops up in your current folder, or it'll make a new folder with its file name.

→ 
- there you have it. just install it as usual.

→ 
-
Adding 2 or more Packs
when you're put 2 or more packs that requires to change
.entity, .animation, .geo, .render_controllers.json file, having a high risk for not working as intended.because, they'll overlapping to each other, where the last pack you add will be the most functional pack in the game.
-
ACTION & STUFF [AnS]
nowadays it's really hard to make a texture pack that's also support AnS. they obfuscate the code making it even harder to read h4h4.
if something related to any variations of entity animation, model and texture that requires to change entity file, it's
hard to change.yet you can still use any pack that only change the textures that
doesn't require any .entity, .geo, .render_controllers file modification. -
Pack Order
when you add 2 or more packs, the game will read or use the most top order.

/ 
Pack order button on Old UI
Pack order button on New UI
as example: you add 2 packs that'll change the grass texture. call it Pack A [that turn grass to bread] and Pack B [that turn the grass to a ball]. if you put Pack A [bread] on top of Pack B, the game will choose Pack A texture. n so either the other way. but then, if you add more pack [Pack C that'll change grass to a Car] on top of pack B and pack A. The game will choose Pack C [car]. so, the game will only read or use the most top pack. note that this might will makes any other stuff from pack B and pack A being glitched, not working or disappear. defend of the pack order.so, choose wisely of your pack order :p







