Smart AI Mobs (zephyr)
Smart AI Mobs Features
• Smart Player Detection
Zombies automatically detect and target nearby players.
• Advanced Chase System
More aggressive and responsive zombie movement.
• Strafing Movement
Zombies can move sideways during combat.
• Dodge System
Random dodge movement for dynamic encounters.
• Retreat Behavior
Low health zombies can retreat from players.
• Patrol System
Zombies patrol randomly when no target is found.
• Ally Alert System
Nearby zombies can join combat encounters.
• Combo Attack
Chance-based multi-hit attacks.
• Rage Speed Progression
Zombies gradually become faster while chasing players.
• Infection System
Players killed by zombies will turn into zombies.
• Infection Identity
Spawned infection zombies inherit player names.
• Combat Effects
Includes attack particles and sound effects.
• Anti-Stuck System
Automatically helps zombies escape obstacles.
• Multi Zombie Support
Supports zombies, husks, zombie villagers, and custom zombie entities.
• Multi-Dimension Support
Works in Overworld, Nether, and The End.
• Optimized Performance
Lightweight interval-based AI system for better performance.
Smart AI Mobs transforms vanilla zombies into smarter, faster, and more dangerous enemies for advanced survival gameplay.
This code is complex and can be a bit overwhelming, so please understand if some features do not work due to bugs.
(Disclaimer: images are made using AI)