Otherworldly
Otherworldly is an add-on for Minecraft Bedrock Edition that enhances your gameplay with new bosses, caves, mobs, items, blocks, and mechanics.
This Add-On is compatible with version 26.30 or above.
OtherWorldly does not use the player.json.
No experimental toggles are needed to use this add-on.
Available in Spanish, English, Portuguese, Chinese, Japanese, and Turkish!
If you're unsure about a block or enemy you're looking at, you can use the Spectral Amulet, crafted with Dark Material. It will show the characteristics of the enemy you're observing and what tool is needed to mine the block. The amulet will only detect blocks from OtherWorldly.
Fishing update 1.8.0
The fishing update in version 1.8.0 introduces six new fishing rods, highlighting the Fire Fishing Rod, which enables the mechanic to fish directly in lava. More than 35 catchable aquatic species are added, divided into two categories: fish with raw and cooked variants (such as the Desert Pupfish, Skipjack Tuna, and Ocean Sunfish), and exclusively raw catches, which include lava species, cave species, and the Enchanted Golden Fish.

New mobs 1.8.0

Luck System
The Luck system reacts to player actions and exclusively affects bonus rewards; base drops are never removed.
Good Luck
- High chance for extra ores, additional experience, and increased crop yields.
- The Fortune enchantment strongly boosts additional rewards.
- Fishing: Significantly increases the chance of catching rare fish (such as the Enchanted Golden Fish) and additional treasures, on top of the base catch.
- Ideal state for progression.
Bad Luck
- Nullifies all bonus rewards (no extra ores, XP, or crop bonuses).
- Only base drops remain.
- Fishing: Eliminates the possibility of catching rare variants, treasures, or bonuses; catches are strictly limited to base fish and items.
This system exists to make risk meaningful, progress earned, and choices important.
The world reacts to how the game is played.

Accessories
Accessories:
Amulets are placed in the Accessory Bag, which opens a special menu.


Cursed Cemetery and gravestones
Cursed Cemetery
Description:
The Cursed Cemetery is a dark and eerie place shrouded in thick fog, giving you the unsettling feeling of a lingering presence. You'll encounter ancient gravestones.
Beware!
If you break anything in the cemetery, you’ll trigger the eternal wrath of the Nocturnal Shade, which will hunt you forever.
The only way to rid yourself of its curse is by consuming the Melon Red Pie, crafted with red slimeballs.



Totem of Recovery
You can craft it using a Spectral Piece and silver ingots.
Equipping the Recovery Totem functions like a "Keep Inventory" system; the player's items are teleported to the spawn point. Furthermore, items located in the other inventories will not be lost. One might wonder: other inventories? In Otherworldly, it is possible to alternate between different inventories to gain more storage space. All necessary information can be found in the in-game guide book.


Create Your Own Cemetery
You can build your own cursed cemetery to craft the Totem of Recovery and other upcoming items in future updates!
To create it, simply place 4 Cursed Gravestones near you, and you're all set!

Structures
Floating island:





Desert temple

Viritum tower
Glimmerite castle:

Outpost

Cemetery

Camp

Savanna mining site
Mining house

Cave chest
Swamp Chest
Large camp

Large cemetery
Tower

Birch tower
Nature temple
Glimmerite outpost

Volcano

Village house

Silver fish cave

Hellish cage

Mill

Barn

Cursed ship
Old tower
Haunted house
Mining site
Ruins
Anthill

Caves
Jungle



Deep jungle

Desert


Deep desert


Cold biomes


Deep

Mushroom caves



Swamp cave
Biomes
Spider Nest:
Now generated underground, these nests are dangerous.
Roofed forest


Beaches:


Desert

Bosses and mini-bosses
Lynx

Lumimoth

Soul Thief

Scarking
Harrowing

Monsters
To obtain more information about Otherworldly mobs, an in-game guide book is available that opens a bestiary containing information on all mobs. However, they must first be unlocked: by defeating them if they are hostile, or by approaching them if they are neutral or peaceful.















































































Difficulty system
Difficulty System
All levels share the same spawn rate. Defeating bosses further increases armor durability on any difficulty.
- Easy: 50% loot, basic AI, 16-block detection range, and vanilla armor durability.
- Normal: 75% loot, balanced AI, 16-block detection range, and +25% armor durability.
- Hard: Up to 100% loot, advanced AI, new boss attacks, and +50% armor durability.
Expert Mode: Meant for those who mastered the Hard level. It is not just a health or damage increase:
- Elite AI: Mobs analyze equipment and target the best-prepared players.
- Lethal Vision: 32-block detection range. No margin for error.
- Armor Durability: +75%.
- Rewards: 50% more loot and double XP.
Progressive Challenge:
After defeating a boss, the world becomes slightly more dangerous, hostile mobs gain increased health and resistance, making future encounters tougher.

