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Survival Kits

Gives players a starter kit when they spawn for the first time or respawn — but only if their inventory is completely empty.
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Kits Behavior Pack

Gives players a starter kit when they spawn for the first time or respawn — but only if their inventory is completely empty.

Commands (operator only — all three require op privileges)

Command What it does
/scriptevent kits:set Saves whatever you're carrying as the new kit.
/scriptevent kits:give Gives you the kit right away — skips the cooldown.
/scriptevent kits:timer <seconds> Changes the cooldown between spawn-kit grants (default: 120).

All /scriptevent commands require operator status. Regular players do not need to run any commands — the kit is handed out automatically on spawn.

How it works

  • First join / respawn — Kit is automatically given if your inventory is empty and the cooldown has expired.
  • Cooldown — After receiving the kit on spawn, you must wait before getting it again from respawning. If you respawn during the cooldown, a red message tells you how much time is left.
  • Empty inventory check — Only gives the kit if every slot is empty. If you have any items, the kit is skipped.

Default kit

  • Wooden sword
  • Wooden pickaxe
  • Wooden axe
  • Leather helmet
  • Leather boots
  • 16 carrots

Have an operator run /scriptevent kits:set while holding the items you want to change the kit.

Installing

  1. Place the kits folder in your development_behavior_packs folder.
  2. Enable the pack in your world's Behavior Packs settings.
  3. Make sure the world has Beta APIs enabled (Settings → Experiments).
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Dev by: Avatar
marsreaper22 @marsreaper22
All Rights Reserved
18/06/2026
11:59 05/07